Does It Close?
Step a compass around a circle at whatever angle you like. Sometimes the last step lands exactly back on the first mark and makes a regular polygon — a triangle, a pentagon, an octagon — and sometimes it misses. One fact decides which: angle × steps = 360°.
50° × 7 = 350°
7 steps of 50° only turn 350°, 10° short of all the way round, so the last step lands short and never gets back to the start. There is no whole n that makes 50 × n exactly 360.
- Compass opening
- 110
- Each step turns
- 50°
- All the steps turn
- 350°
Drag the second dot round the circle to open or close the compass — watch the step count and the closing change together.
Ready to try some? Inscribe-in-a-circle worksheets
Where it usually goes wrong
Stepping a compass round a circle to make a regular polygon gets remembered as a trick tied to one shape — open it to the radius, get a hexagon — as if 6 were a fact about circles. It is a fact about DIVISION: a step of θ degrees closes the circle after n steps exactly when θ × n = 360, which is true for a triangle at 120°, a square at 90°, a pentagon at 72°, an octagon at 45°, and every other regular polygon a compass can step out, each for the same one reason.
Try this
- Drag until the step count reads a whole number of steps that also lands exactly on the first mark — a pentagon, a square, an octagon. Read θ times that count: it is 360 every time.
- Drag to an angle that does not divide 360 evenly. The last step lands short of the first mark, with a visible gap — there is no whole number of these steps that gets all the way round.
- Drag past that point instead. Now the steps overshoot: the last one has already walked past the start and the figure overlaps itself.
Where this goes next
Joining every other mark of a hexagon makes a triangle, and both are on the inscribe-in-a-circle worksheet — a square uses a different method entirely (two perpendicular diameters), because no single step size can ever divide a circle into four this way.
More about angles and shapes
- Ratios That Never Movesin, cos and tan are ratios rather than lengths, so rescaling a right triangle without changing its angle leaves all three exactly the same
- The Angle That Won't Movean inscribed angle stays exactly half the central angle over the same arc, however far around the circle its vertex moves
- When Two Sticks Can't Reachtwo sides can only close into a triangle with a third if that third side is shorter than their sum — drawn as two arcs that simply stop crossing past that length