Grade 2 Ontario math worksheets
33 of 39 Grade 2 expectations with a printable sheet · Ages 7–8
Number Sense
- 2.B1.1
Read, represent, compose and decompose whole numbers up to and including 200.
- 2.B1.2
Compare and order whole numbers up to and including 200.
Partial Compares two-digit numbers. Does not reach 200.
- 2.B1.3
Estimate the number of objects in collections of up to 200 and verify by counting.
Partial Counts a collection of up to 20. Does not reach 200 and does not ask for an estimate.
- 2.B1.4
Count to 200, including by 20s, 25s and 50s.
Partial Skip counts by 5s, 10s and 100s. Does not cover 20s or 25s.
- 2.B1.5
Describe what makes a number even or odd.
- 2.B1.6
Solve fair-share problems sharing up to 10 items among 2, 3, 4 and 6 sharers.
- 2.B1.7
Recognise that one third and two sixths of the same whole are equal.
Operations
- 2.B2.1
Use the relationships between addition and multiplication and between subtraction and division.
- 2.B2.2
Recall addition facts for numbers up to 20 and the related subtraction facts.
- 2.B2.3
Use mental math to add and subtract whole numbers up to 50.
- 2.B2.4
Represent and solve addition and subtraction situations up to 100.
- 2.B2.5
Represent multiplication as repeated equal groups.
Partial Drills the facts. Does not build them from repeated equal groups.
- 2.B2.6
Represent division of up to 12 items as equal sharing.
Partial Solves a division story. Does not model the sharing with objects.
Patterns and Relationships
Equations and Inequalities
- 2.C2.1
Identify when symbols are being used as variables.
Partial Uses a letter for an unknown in a real-world problem. Does not ask what the symbol IS.
- 2.C2.2
Determine what makes two addition or subtraction expressions equivalent.
- 2.C2.3
Identify and use equivalent relationships for whole numbers up to 100.
Data Literacy
Probability
- 2.D2.1
Describe the likelihood of complementary events happening.
Partial Puts a probability on a scale. Does not use the everyday words or name the complement.
Geometric and Spatial Reasoning
- 2.E1.1
Sort two-dimensional shapes by sides, side lengths, angles and lines of symmetry.
- 2.E1.2
Compose and decompose shapes and show the area stays the same.
- 2.E1.3
Identify congruent lengths and angles by matching, and decide if shapes are congruent.
Partial Applies a rigid motion and reads the image. Does not judge congruence by matching.
- 2.E1.5
Describe the relative positions of objects and the movements between them.
Partial Names where a shape is. Does not describe the movement from one to another.
Measurement
- 2.E2.1
Use non-standard units to measure length and describe the size-to-count relationship.
- 2.E2.2
Explain the relationship between centimetres and metres and estimate with them.
- 2.E2.3
Measure and draw lengths in centimetres and metres with a measuring tool.
- 2.E2.4
Use seconds, minutes and hours to describe how long events take.
Partial Works out elapsed time between two clock readings. Does not use non-standard units of duration.
Money and Finances
- 2.F1.1
Represent the same amount of money in different combinations of coins and bills.
Partial Finds the value of a given set of coins. The coins drawn are American: Canada has no penny and adds the loonie and toonie, so the values differ even though the skill does not.
Not a worksheet
These expectations have no sheet, for three different reasons. Listing them is the point — a catalog that showed only the hits would say this grade is fuller than it is.
Coding (2) — writing and running code. A printable cannot execute anything, and the execution is the expectation.
- 2.C3.1Write and execute code involving sequential and concurrent events.
- 2.C3.2Read and alter existing code and describe how the changes affect the outcome.
2.D1.1 — Sort data by two attributes using Venn and Carroll diagrams.
A logic diagram — two overlapping criteria drawn as regions. No worksheet type draws one.
2.D1.2 — Collect data on two pieces of information and organise it.
Collecting the data — by observation, experiment or interview. That is the part of statistics that happens before there is anything on paper.
2.D2.2 — Predict whether the mode will repeat in a second population.
Predicting whether a second population will behave like the first, then testing it by collecting more data. The test is the expectation.
2.E1.4 — Create and interpret simple maps of familiar places.
A map of a real place, drawn and read. Nothing the engine generates is a map.